The comic panelists from a Spanish Masterclass at Case del Libro.
From L to R (standing): David Panadero (journalist and panel moderator). Riccardo Zanini (editor; “Diabolo comics”). David Muñoz (writer; “La mansión de los susurros”; “Tierra de vampiros”…)
From L to R (seated) David Alonso (writer, director and all-round great guy) and Miguel Ángel Martín (writer and draftsman; “Brain the brain”; “Psicopatia Sexualis”…)
Photo credit by Javier Perero Van Hoffe
Thanks to David Alonso for letting us know!
When people constantly tell me “old movies are boring.”
"Old movies aren’t funny because they don’t swear."
"There aren’t any cute guys."
"Are you trying to be a hipster or something?"
NEW FAVE POST GUYS.
Introducing Brandon Polanco, Your New Role Model!
Celtx: During the days surrounding Hurricane Sandy in 2012, Brandon Polanco, a P.A. on the set of Bryan Cranston’s Cold Comes the Night, had an extraordinary experience. Here’s what he had to say to me about it:
Sometimes, It Takes a Long Time…
Big day today. We just released a big release, one that took 10 years.
Yes, this release is a milestone 10 years in the making. In fact, this release is the first release that reflects the original vision - the one we had in 2003 to build a new, integrated toolset for media makers, that was Internet savvy.
A quick history of how we got here.
In 2004, we released an Alpha of “Roll Call”, a web service for managing extras, later named ‘Celtx’ when it went to Beta and when we decided to address the broader problem of pre-production.
We had started as a pure web service, but changed our tech architecture to address early feedback that we “had to have ‘Save As’”. So we leveraged the OSS, Mozilla to build a hybrid application that worked both offline and online. It was all the rage in 2004.
By 2006, the first sensible versions of the desktop software were released. The first month’s cookie data showed 100 very active users.
We continued to add more features to the desktop, and experimented with various web services, both internal (UI for sharing was in the desktop) and external (Project Central). Eventually we added Studios, our project to project based web service.
In 2010, after adding Scheduling to the desktop, the number one feature request was Budgeting. And the user count on the desktop had hit 2M+.
Although things were going well, we made a tough decision midway through 2010 to stop development on the desktop in favour of spinning up a true SaaS offering. We knew that’s where it’s was all headed, so we went to work on Edge.
Edge goes live in 2012. A Team tier is added in 2013.
And now today, we just added Scheduling and Budgeting, and with that, our online services, Edge and Team, now exceed the functionality of the desktop, for first time.
This makes us very happy.
Funny how it doesn’t seem like a lot of work, written this way. All appears linear and tidy and pre-destined, when of course the truth was quite different.
Any ways, a big day for a great team, and for our users, who we thanks immensely.
Mark, for Team Celtx!